Quench Forge symbol

QUENCH FORGE

A solo indie game studio forging data-driven worlds where systems — not luck — decide who wins.

Our games

What we make

Ultimate Blacksmith Tycoon cover

Ultimate Blacksmith Tycoon

~ The Appraiser-Shopkeeper Conquers the Blacksmith Trade ~

An appraiser-shopkeeper conquers the blacksmith trade. Read materials, decode Modifiers, bend rarity, and run the town through your forge — a data-driven tycoon with dynamic-rarity crafting and dispatch-style dungeon RPG.

SimulationStrategyRPG Shop KeeperCraftingEarly Access

FLOWORKS

Automation × idle factory builder

Design your factory as a node graph — wire Mine → Smelt → Build → Ship and watch raw materials flow and transform at each machine. Spot glowing bottlenecks, balance power against wire distance, supply growing towns, and climb a deep production tree from steel to robots & drones. It keeps running even while idle, offline, with zero image or audio assets — every visual is generated in code.

AutomationFactoryIdle / Incremental ManagementSandboxEarly Access

Out now in Early Access · $7.99 · Free Steam demo

OUTWORKS cover

OUTWORKS

Build a fortress. Hold the line.

Build a towering 3D fortress and hold the line. Stack floors, raise walls, and place turrets by altitude to survive escalating swarms of ground and flying machines closing on your core — then watch one collapsing tower take everything with it. A lean, code-built base-defense roguelite.

Tower DefenseBase BuildingSurvival Roguelite3DOut Now

Out now on Steam · $4.99

Press kit

For press & creators

Ultimate Blacksmith Tycoon key art

Description

You are the shopkeeper of a small-town blacksmith shop — but not just any shopkeeper. You were born with the Appraisal skill. At a glance you read raw materials, decode every Modifier, and weigh the purse of each customer at your counter.

You don't fight. You hire adventurers, gear them up, send them into dungeons, and forge tomorrow's blade from what they bring back. That cycle is the economy of your shop — and the appraiser's eye for value becomes a literal game mechanic in your hands.

"You're not just a blacksmith — you're an appraiser who reads materials, hijacks the rarity table, and runs the town through your forge."

Fact sheet

DeveloperQuench Forge (solo)
PublisherQuench Forge
PlatformWindows · Steam
ReleaseEarly Access — June 14, 2026 (JST)
Price$14.99 USD
Languages9 (English · 日本語 · 简体中文 · 한국어 · Deutsch · Русский · Français · Polski · Español)
GenreSimulation · Strategy · RPG
StoreSteam store page ↗

Key features

Play as an Appraiser-Shopkeeper

Unlock the Appraisal tech tree to literally read Modifier values, quality scores, and rising sale prices. The "eye for value" is a mechanic.

Dynamic Rarity Crafting

Materials and Modifiers set the quality score; items promote and demote across six tiers. No fixed-table draws — only systems you learn to read.

Dispatch-Style Dungeon RPG

Hire adventurers from 79 jobs across 7 ranks, gear 8 slots, and send them into dungeons. Combat is fully automatic — you spectate the battle log.

A Living Town & Customer AI

Four customer classes with their own hours and wallets. Public order, demand, and the day of week all shift who walks through the door.

The Stampede System

Neglected dungeons grow deadlier daily. Cross the threshold and the town is overrun — build walls, hire mercs, or research your way out.

100+ Tech Nodes · 10 Trees

Forge, Tavern, Clinic, Appraisal, Finance, Defense, Magic and more — Tier 1–5 with exclusive endgame choices at the top.

~4.3B
discrete gear combinations
1 in 1,270
Artifact forge chance (~0.08%)
79 × 7
jobs × ranks of adventurers
198
unique adventurer skills
1,270+
monsters incl. elites & bosses
100+
tech nodes across 10 trees

Screenshots

Title screen Choose your difficulty Equip your adventurers Dispatch into dungeons Automatic combat log Dynamic-rarity crafting Tech tree

Trailer

Download assets

The studio

Quench Forge

Quench Forge is a one-person indie game studio based in Japan, making systems-driven games where deep, readable mechanics — not random luck — decide the outcome. Our debut title, Ultimate Blacksmith Tycoon, turns the shopkeeper's "appraiser's eye" into a literal game mechanic.

We develop in close collaboration with AI tools, but every generated artifact is filtered through the developer's own appraiser's eye — selected, approved, and revised before it reaches the game. In other words, we apply our own core theme to how we build: read the materials, decode the value, forge the right result.

Press & business

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Coming soon

Creators: review keys and playtest access available on request.