Metabolis
Build a city shaped by water. Bring clean water uphill, collect sewage, and treat it before it pollutes the river. Expand neighborhoods, trace problems through your pipes, and grow a thriving low-poly city.
INDEPENDENT GAME STUDIO / JAPAN
Games for curious minds. Build a city, wire a battle brain, or tear through an army. Independent games, forged in Japan.
01 / SELECTED WORLDS
Build a city shaped by water. Bring clean water uphill, collect sewage, and treat it before it pollutes the river. Expand neighborhoods, trace problems through your pipes, and grow a thriving low-poly city.
You don't pilot the mech — you design its pilot. Wire sensors, logic and actions into a battle brain, assemble your machine, and watch your algorithm fight. You can grab the controls anytime — but the real victory is the one your design wins on its own.
One mech against an army. Unleash exhilarating robot action in ROBO MUSOU.
An independently developed game. Not affiliated with, authorized by, or supervised by KOEI TECMO GAMES CO., LTD.
Steam page coming soon
An appraiser-shopkeeper conquers the blacksmith trade. Read materials, decode Modifiers, bend rarity, and run the town through your forge — a data-driven tycoon with dynamic-rarity crafting and dispatch-style dungeon RPG.
Available now on Steam in Early Access.
Design your factory as a node graph — wire Mine → Smelt → Build → Ship and watch raw materials flow and transform at each machine. Spot glowing bottlenecks, balance power against wire distance, supply growing towns, and climb a deep production tree from steel to robots & drones. It keeps running even while idle, offline, with zero image or audio assets — every visual is generated in code.
Build a towering 3D fortress and hold the line. Stack floors, raise walls, and place turrets by altitude to survive escalating swarms of ground and flying machines closing on your core — then watch one collapsing tower take everything with it. A lean, code-built base-defense roguelite.
02 / THE ARCHIVE
Rotate the collection. Open a world.
↔ Drag to rotate
The studio
Games for curious minds. Build a city, wire a battle brain, or tear through an army. Independent games, forged in Japan.
We develop in close collaboration with AI tools, but every generated artifact is filtered through the developer's own appraiser's eye — selected, approved, and revised before it reaches the game. In other words, we apply our own core theme to how we build: read the materials, decode the value, forge the right result.
Press & business
Creators: review keys and playtest access available on request.